Hello, I'm an LA-based Interaction Designer and Creative Prototyper— 
I'm an LA-based Interaction Designer and Creative Prototyper.
Hello, I'm an LA-based Interaction Designer and Creative Prototyper in pursuit of creating thoughtful, inspiring, and technology-driven experiences.
Previously worked @ SpaceX, Within (AR/VR) & Rockstar Games. Currently working as a Machine Intelligence Designer @ Apple.
RECENT PROJECTS
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in pursuit of creating thoughtful, inspiring, and technology-driven experiences.

01
Night Within
Mobile Experience | 2019
OVERVIEW
Night Within is an exploratory design project that focused on researching, prototyping, and building an interactive mobile experience.

Built and designed by me for iPad Pro.
TOOLS USED
The project was built and developed in Unreal Engine 4 with the use of Blender, Sketch, Photoshop, Garage Band and other design tools.
02
Untitled AR
Mobile Augmented Reality Experience | 2019
OVERVIEW
UNTITLED research project explores various interactions within an Augmented Reality based experience.

Built and designed by me for iPhone.
TOOLS USED
The project was built and developed in Unreal Engine 4 with the use of ARKit, Blender, Sketch, Photoshop and Garage Band.
03
Modular Toy
Product Design - Electronics | 2017
OVERVIEW
Modular Toy Design that focused on developing a playful building experience as well various forms of creating a modular electronic toy.

Built and developed by me.
TOOLS USED
The project was mainly designed and built using Solidworks and Arduino, as well as some design tools such as Sketch and Photoshop.
04
Supernatural VR
VR Experience | 2019
OVERVIEW
Supernatural is a Virtual Reality Fitness and Training app developed by Within for Oculus Quest. I was fortunate enough to work on this project early on as a VR prototyper.
TOOLS USED
I designed and built interactive VR prototypes in Unreal Engine 4 with the use of Blender, Sketch, Photoshop and other design tools.
05
ArtCenter Archives
Research Project | 2018
OVERVIEW
Designing for Archives was a project that researched and explored User Interfaces and User Experiences for physical, and digital archival systems.

Built and designed by me and Pooja Nair.
TOOLS USED
The project was mostly developed and built using Sketch, Adobe XD, Keynote, Processing, and Photoshop.
06
Script-r
AI Research Project| 2019
OVERVIEW
AI powered tool designed to help create and generate new ideas, stories, and scripts.

The project was developed and designed for mobile and as a tablet experience.

Built and designed by my and Davis Brown.
TOOLS USED
This project was mostly developed and built using Sketch, Photoshop, Keynote, Runway ML, and Protopie.
07
Other Projects - In Progress
Collection of other projects and work | 2014 - 2021
OVERVIEW
A collection of personal and other design projects including illustrations, product designs, electronics, and a variety of interactive projects & experiences.
TOOLS USED
This project was designed and built using Blender, Sketch, Photoshop, GarageBand, and Unreal Engine 4.